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The Rocket League Championship Series (RLCS) is an annual Rocket League esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer. It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League World Championship, both of which are held as LAN events worldwide. History Psyonix had observed the popularity of Rocket League matches on Twitch and other live streaming platforms like YouTube by early 2016 and were looking to use the game more in Esports. In March 2016, Psyonix announced the first Rocket League Championship Series; the finals took place in June 2016 with a US$55,000 prize pool, and was won by Cameron Bills, Brandon Lachin, and Ted Keil of iBUYPOWER Cosmic. The second season of the championship series took place in December 2016 with a $125,000 prize pool, and was won by Mark Exton, Francesco Cinquemani, and Marius Ranheim of FlipSid3 Tactics. A third series began in March 2017, with the $300,000 prize pool finals taking place three months later. In this season, two teams from the oceanic region were also invited to compete. A second division, the Rocket League Rival Series (RLRS), was added in Season 4. The two teams finishing at the bottom of the RLCS and the two teams finishing at the top of the RLRS for each region play each other in a promotion tournament at the end of the season to determine if teams are promoted or relegated. At the advent of Season 5 in June 2018, Psyonix organised and managed the event alone. Previous to this, they partnered with Twitch. Season 6 started in September 2018 and featured a $1,000,000 prize pool. For Season 7, Psyonix introduced South America as a new region. Season 8 took place in December 2019. The Season 9 championship was cancelled due to the COVID-19 pandemic, with winners of the regional championships being considered the champions. In July 2020, Psyonix announced a new format for the tenth season of RLCS, known as RLCS X. This format did away with league play and the RLRS in favor of teams earning points through three regional splits, all culminating in three seasonal majors. The 2021–22 season began in October 2021, bringing in four new regions (Middle East and North Africa, Asia Pacific North, Asia Pacific South, and Sub-Saharan Africa), a more reliable circuit similar to Season X, and a $6 million prize pool. The new circuit consisted of 3 splits, containing 3 regionals and 1 international LAN major each, culminating in a World Championship to finish the season. The season was won by Evan Rogez, Enzo Grondein, and Alexandre Paoli of Team BDS. For the 2022–23 season Asia Pacific North and Asia Pacific South were combined into a single region with point totals being lowered and each regional event being called the Open, Cup and invitational. This season was won by Zen, Alpha54, and Radosin of Team Vitality, beating Team BDS in the grand finals 4-0 after they completely swept the Spring split, winning the EU Open, Cup and Invitational for the split as well as the Spring Major. Unlike the past two seasons, there was a considerably longer offseason after 2022-23 accompanying the removal of one of the splits, meaning that the 13th season of the RLCS wouldn't begin until January 26, 2024. The 2024 season will see the removal of the Open, Cup and Invitational system for each region in favor of three new open qualifying stages, those being a double-elimination qualifying bracket, a Swiss-system tournament featuring the top 16 from open qualifying and a knockout stage featuring the top 8 from the Swiss stage. This open qualifying cycle will be repeated three times per split, awarding RLCS points after each stage, before the top teams in RLCS points in each region from those stages advance to that split's Major, which will feature the Swiss and knockout stages from open qualifying and award additional points. The combined standings will decide who advances to the World Championship, which will be reduced from 24 to 16 teams in the process using the same format as the Majors. On January 4, 2024, it was announced that Blast ApS, a tournament organizer known for the Blast Premier circuit in Counter-Strike as well as organizing the esports circuit for Tom Clancy's Rainbow Six Siege, would take over from Psyonix as organizer for the RLCS in 2024, having previously run the Fortnite Champion Series (Previously run by Psyonix's parent company Epic Games) since 2022. Seasons none found.. Teams 9Lies Esports Cloud9 Dignitas FaZe Clan Furia G2 Esports Kansas City Pio Karmine Corp Knights Limitless NAVI NRG OpTic Gaming Oxygen Esports Team Falcons Team Liquid White Rabbit Ga Key () Missing Artwork (- 4) Missing 4 Players: Data and Artwork () Team Complete Trophy Icon Fanart Banner Other Links Website
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